entmap_tc (v3) (08-22-2004)
This map was made for a Metamod plug-in named EntMod which lets players edit brush and point entities in-game. When you load the map you find yourself on very large and flat ground and it seems very uninteresting. The point of the map is to build things using the objects underneath the play area using EntMod to move them to the top. It was hard for me to compile this map without RAD, but objects like the building pieces had to have constant lighting on all pieces.
* Half-Life 1 map. Sven Co-op custom entities used.
* Absolutely huge. Over 319 brush entities and 237 point entities to fool around with.
* A ton of wadinclude'd textures built into the .bsp file. No custom .wad files needed!
* Convenience of room name on player HUD and admin teleport room to avoid long noclip trips to rooms.

Post new comment