Audio Interview with Planet Phillip!

Phillip from Planet Phillip has recently interviewed me about my latest mod release, Provenance. We talk about a variety of subjects while lightly sticking to the point of the mod.

The volume can be whack at times but excuse me! I was nervous as I tried to digest my thoughts clearly.

Click here to check out the page on Planet Phillip


Tom:

When are you going to add to your mod Provenance?

Glenys:

Hello everyone. Procrastination is the art of keeping up with yesterday.I am from Great and know bad English, give please true

Garson:

Could you help me. I have very strong feelings about how you lead your life. You always look ahead, you never look back. Help me

Brian:

MW2 doesn't allow custom maps...

Joe:

you should totally release your infinity ward office map after mw2 comes out

Brian:

I had to approve that one because it's so awesome.

Frasier:

Sorry. The mellow sweetness of pumpkin pie off a prison spoon is something you will never forget.I am from Palau and also now

Brian:

The godrays are vol_light models. For the Left 4 Dead version I desaturated the texture then changed the prop_static color FX.

Occlusion:

Your Bank map is spectacular, especially for such a short timespan. How did you get the lightrays?

Brian:

Thanks!

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